About VR Labs

Virtual Reality in Robotics

Virtual reality (VR) has come a long way in a short time. With the advancement in technology, VR in education is being widely used where the School and college classrooms are experiencing a positive shift. The days are gone where the classrooms were only confined to Chalkboards, pencils, and textbooks. The recent evolution towards the school we see today has changed the way of learning of the student by using VR headsets, Chromebooks, tablets, digital boards.


Hence, for enhancing the learning experience, schools and colleges have to catch up with innovative methods, installing the latest educational technology. In this era of digital devices, you have an opportunity to enable better learning with virtual reality labs where it seems to be the natural next step for the evolution of education.

VR Types

Types of Virtual Reality

Virtual reality has evolved into several types, each with its own unique features and applications. The following are some of the most innovative types of virtual reality that have a significant impact on the present and will shape the future:



Non-Immersive Virtual Reality

Non-immersive virtual reality is a computer-based virtual experience in which you can control some characters or activities within the software. Still, the environment does not interact with you directly. Aside from desktop computers, you may also locate a powerful laptop for virtual machines and on-the-go work. Because customers value mobility more and more, manufacturers design powerful systems in small packages. For example, when you play video games like World of Warcraft, you may control characters within the game with their own movements and qualities. Technically, you interact with a virtual environment but are not the game's focus. All actions or features interact with the characters included therein.

Fully Immersive Virtual Reality

Unlike non-immersive virtual reality, fully immersive virtual reality guarantees a realistic experience within the virtual environment. It will give you the impression that you are in that virtual environment and that everything is happening to you in real-time. This is a costly virtual reality type requiring helmets, gloves, and body connections equipped with sense detectors. These are linked to a high-powered computer. The virtual environment detects and projects your emotions, reactions, and even a blink of an eye. You will feel as though you are in the virtual world. There is one example of this where you will be outfitted in a tiny room with the necessary hardware so you can play a virtual shooter game.

Semi-Immersive Virtual Reality

A semi-immersive virtual reality experience combines fully immersive and non-immersive virtual reality. With a computer screen or VR box/headset, you can walk around an independent 3D area or virtual world. As a result, all actions in the virtual world are focused on you. Other than your visual perception, you have no true physical motions. On a computer, you can navigate the virtual area using the mouse, and on mobile devices, you can move around with your finger and swipe.


Collaborative VR

Collaborative virtual reality is a type of virtual world where people in different places can talk to each other using avatars or 3D characters. It lets multiple users be in the same virtual environment at the same time, talk to each other, and work together on different tasks.

Augmented Reality

Augmented reality (AR) refers to a technology that combines real-world environments with computer-generated content. It allows users to interact with virtual objects in a real-world environment.

Mixed Reality

Mixed reality (MR) is a technology that creates a new environment by combining real and virtual things. It allows virtual objects to interact with the real world, creating a seamless experience.



Accessories

Virtual Reality Accessories



VR Covers

Sweating may cause skin discomfort if you use your VR headset for an extended time. In such instances, VR coverings can be a terrific way to protect your skin when playing high-intensity games like Population One, Beat Saber, or FitXR.

VR Gloves

One of the benefits of VR gloves is that they create a genuine tactile feel, making the experience more engaging and lifelike. Although a few VR gloves are on the market, most are aimed at businesses. However, there are a few that customers may utilise.

Tracker for The Entire Body

The Full Body Tracker, like VR Gloves, delivers a high degree of immersion and engagement. Although most full-body VR trackers are marketed as a training tool, there are a few low-cost solutions if you want to fully immerse yourself in the virtual world and experience an adrenaline rush.


VR Lenses

They protect the lens of your headset from small scratches and fingerprints while also filtering out harmful light to alleviate eye strain. The lens guard is simple to instal. For a secure fit, place the VR lens over each of your VR headset lenses.

Motion Controllers

These add-ons enable users to interact with mixed reality. Because controllers have a specific position in space, they enable fine-grained interaction with digital objects.

Omnidirectional Treadmills (ODTs)

This auxiliary equipment allows users to move physically in any direction. ODTs allow users to move freely in VR surroundings, providing a completely immersive experience.

Benifits

How students take Advantage



  • Increase knowledge area.
  • Active experience rather than just passive information.
  • Helps to understand complex concepts, subjects, or theories.
  • No distractions while the study.
  • Boosts students creativity.
  • Expands learners efficiency to gain knowledge.
  • Increase Interest in boring subjects like science.
  • Improve the understanding level of students.
  • Improve teaching skills in teachers using VR by providing a deep level of knowledge..
  • Improving memory power by connecting feelings with education.
  • It takes very little time to understand very complex topics.
  • Get education as per the book syllabus with its connecting environment and practicals.
  • Fun, Virtual tour, and existing game-based education.
  • Improve a Student’s Imagination power.